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Father, Husband, computer geek, gamer, aspiring fitness nerd. I architect and code by day, and often keep at it into the dark of night. Currently fascinated by Python / Django, PostgreSQL, MongoDB, and CentOS. Always on the lookout for a new Oracle DB challenge.

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Matt Chamlee

Matt Chamlee

Matt Chamlee

Matt Chamlee

Matt Chamlee

Matt Chamlee

Matt Chamlee

Updated Chloe

Watched a tutorial. Was able to add in the Normal and Specular maps. Looks a bit better, shadows are better at least. No smile this time.

Matt Chamlee

Chloe Price, test with glossy/diffuse shaders, smile needs some work

Another modeling/rendering test, playing around with applications of glossy and diffuse shaders to give a more realistic look to the clothing and skin. Still have much work to do, much to learn, but I'm slowly figuring things out.

Yes, the smile needs some work.

Matt Chamlee

Max Caulfield, first Blender render test

It was a struggle, but I finally got there. The hardest part was figuring out how to apply multiple textures to the mesh against multiple UV layers, and then ordering the application of the textures to fix some coloring. It's still not perfect, I need to play with Surfaces, lighting, and a few other things, but getting this far is an accomplishment. Step 1 complete.

Matt Chamlee

Getting industrious, building a run for our rabbit hutch

My design for a rabbit hutch run (play area). Built it in SketchUp [http://www.sketchup.com/] after taking measurements. Should be fun, my first real woodworking task since the days of building things with my grandpa.